Conan NPC stats
I dug up the Conan RPG stats for the main NPCs in the adventure I posted last week, and now present them to you. For minor NPCs, I'd suggest using the "instant NPCs" .pdf from the Mongoose site.
Bunchhan Muul, male Khitan Scholar 16: CR 16; Medium-size humanoid (human); HD 10d6+14+6; HP 54; Init +3 (Dex); Spd 40 ft; Defense: Dodge 19 (+6 Class, +3 Dex), Parry 17 (+6 Class, +1 Str); DR: 0; Melee +17/+12/+7 finesse (2d4+2 & Death Touch, Crit x2, AP 2); Spell +13 (by spell); Spell Points: 15 (60); SV: Fort +7, Ref +8, Will +16; Str 12, Dex 16, Con 14, Int 20, Wis 18, Chr 20.
Skills: Appraise +13, Bluff +24, Concentration +18, Craft (alchemy) +22, Craft (herbalism) +22, Decipher Script +24, Diplomacy +15, Gather Information +17, Intimidate +26, Knowledge (Arcana) +25, Knowledge (the planes) +25, Knowledge (Local) +16, Knowledge (architecture) +16, Listen +16, Move Silently +13, Perform +13, Search +13, Sense Motive +14, Sleight-of-Hand +13.
Feats: Adept: Necromancy, Fleet Footed, Iron Will, Menacing Aura, Opportunistic Sacrifice, Ritual Sacrifice, Combat Reflexes, Steely Gaze, Leadership (Leadership Score 25), Tortured Sacrifice, Weapon Focus (Staff).
Languages: Aquilonian, Demonic, Hyrkanian, Khitan, Old Archeronian, Shemitish, Zamorian.
Spells: Agonizing Doom, Awful Rite of the Were-Beast, Basic Counterspell, Black Plague, Calm of the Adept, Conjuring, Curse of Yizil, Darting Serpent, Death Touch, Draw Forth the Heart, Draw Forth the Soul, Gelid Bones, Greater Black Plague, Greater Ill-Fortune, Greater Warding, Ill-Fortune, Lesser Ill Fortune, Master-Words and Signs, Raise Corpse, Shape-Shifter, Summon Demon, Summon Elemental, Telekinesis, Yimsha's Carpet.
SA: Knowledge is Power, Acolyte
Items: Staff of Death, Phylactery of Cyaegha’s Schism (+5 to rolls to Summon Demons & gives feat "Augment Summoning"), Several doses of every type of Lotus, Lotus Smoke.
Reputation: 85
Urracca Knife-Dancer, female Zamorian Thief 8 / Noble 6: CR 14; Medium-size humanoid (human); HD 10d8+4+8; HP 61; Init +11 (+7 Dex, +4 feat); Spd 40ft; Defense: Dodge 24 (+6 Class, +7 Dex, +1 feat), Parry 18 (+7 Class, +1 Str); DR: 0; Melee +19/+14 (+20/+15 sneak) finesse (Akbitanan Short Sword 1d8+2, +poison, +5d8 Sneak; Crit 19-20/x2, AP 4); Missile +19/+14 (thrown dagger, 1d4+1, +poison, +5d8 Sneak; crit 19-20/x2, AP 1); Saves: Fort +5*, Ref +16*, Will +12*; Str 13, Dex 24, Con 13, Int 15, Wis 14, Chr 20.
Skills: Appraise +7, Balance +16, Bluff +20, Climb +10, Diplomacy +11, Disable Device +7, Disguise +12, Escape Artist +12, Gather Information +12, Hide +20, Intimidate +12, Jump +10, Knowledge (local) +7, Listen +7, Move Silently +20, Open Lock +12, Perform +10, Search +7, Sense Motive +10, Sleight of Hand +14, Spot +7, Tumble +17.
Feats: Carouser, Combat Expertise, Eyes of the Cat, Fleet Footed, Improved Feint, Improved Initiative, Leadership (Leadership Score 25), Light Footed, No Honor, Poison Use, Striking Cobra.
Languages: Shemitish, Zamorian, Hyrkanian
SA: Lead By Example +2, Comeliness, Sneak Attack Styles (Short Sword, Poniard, Dagger), Sneak Attack +5d8, Trap Disarming, Trap Sense +2, Sorcerous Protection*
Items: Akbitanan Short Sword, 4 daggers, 3 doses Black Stygian Scropion Venom, 3 doses Apple of Kerketa Juice, 2 doses Purple Lotus Juice, harem girl’s silks, thieves outfit, lock picks, rope and grappling hook
Reputation: 45
Cittaprasadana Jayasurya, male Vendhyan, Noble 11 / Solider 3: CR 14; Medium-size humanoid (human); HD 7d8+3d10+35+8; HP 93; Init +2 (Dex); Spd 20ft; Defense: 17 (+5 Class, +2 Dex); Parry 33 / 36 w shield (+7 Class, +5 Str, +1 Feat); DR 12 (Plate Armor w Visored Helm); Melee +17/+12/+7 (Akbitanan Tulwar, 2d8+8, Crit 15-20/x2, AP 10) or +18/+13/+8 (Light Lance 1d10+5, Crit x3, AP 7) or +19/+14/+9 (Charging Lance 3d10+16, Crit x3, AP 8 [9 in formation]); Saves: Fort +10, Ref +6, Will +11; Str 20, Dex 15, Con 18, Int 14, Wis 14, Chr 20.
Skills: Bluff +10, Climb +8, Diplomacy +20, Gather Information +14, Handle Animal +10, Intimidate +20, Jump +8, Knowledge (local) +7, Knowledge (nobility) +11, Knowledge (religion) +7, Perform +10, Ride +20, Search +5, Sense Motive +16, Spot +5, Survival +5.
Feats: Cleave, Combat Reflexes, Great Cleave, Improved Critical – Tulwar, Leadership (Leadership Score 29), Mounted Combat, Parry, Power Attack, Reflexive Parry, Ride By Attack, Spirited Charge.
Languages: Vendhyan, Khitan, Hyrkanian, Shemitish
SA: Formation Combat: Heavy Cavalry, Special Regional Feature +2, Lead By Example +4, Do You Know Who I Am?, Savoir-Faire.
Items: Akbitanan Tulwar, Plate Armor w Visored Helm, 1 dozen lances, Bhalkana warhorse.
Reputation: 70
Shalmaneser, male Shemite, Nomad 12 / Noble 2: Cr 14; Medium-size humanoid (human); HD 10d10+35+12; HP 101; Init +4 (Dex); Spd 30ft (50 in desert); Defense: Dodge: 20* (+6 class, +4 Dex), Parry: 20 (+7 class, +3 Str); DR 6 (Mail Shirt w Steel Cap); Melee +17/+12/+7 (Akbitanan Scimtar 1d8+3, Crit 18-20/x2, AP 7); Charge +18/+13/+8 (Light Lance 3d10+6, Crit x3, AP 6); Ranged +17/+17/+12/+7 (+18/+18/+13/+8 inside 30 feet) (Shemite Bow 1d10+3 (+4 inside 150 feet, +5 inside 30 feet), Crit x3, AP 7); Saves: Fort +12, Ref +11, Will +8; Str 17, Dex 19, Con 18, Int 16, Wis 15, Chr 17.
Skills: Appraise +10, Bluff +12, Climb +8, Diplomacy +12, Gather Information +12, Handle Animal +10, Hide +11*, Intimidate +19, Knowledge (local) +8, Listen +9*, Move Silently +11*, Ride +21, Search +8*, Sense Motive +8, Spot +11*, Survival +12*,
* = +6 in Desert environments, +1 in Plains.
Feats: Diehard, Endurance, Far Shot, Improved Precise Shot, Leadership (Leadership Score 23), Mounted Archery, Mounted Combat, Precise Shot, Point Blank Shot, Rapid Shot, Ride-By Attack, Shot on the Run, Spirited Charge, Track.
Languages: Shemitish, Hyrkanian, Stygian, Argossean.
SA: Special Regional Feature +1, Favored Terrain (Desert) +4, (Plain) +1, Nomad Charge +2, Born to the Saddle, Improved Mobility
Items: Masterwork Shemite Bow, Mail Shirt w Steel Cap, Turanian Warhorse (w improved movement: 80).
Reputation: 55
Merlino, male Hyborian Noble 8 / Thief 4 / Borderer 2: CR 14; Medium-size humanoid (human); HD 2d10+8d8+8; HP 54; Init +7 (+3 Dex, +4 feat); Spd 30ft; Defense: Dodge 20* (+3 Dex, +6 Class, +1 feat), Parry 19 (+2 Str, +7 Class); DR 0; Melee finesse +12/+12/+7 (+13/+13/+11 sneak) (Double Poniard, 1d6 (+3d8 sneak), Crit 19-20/x2, AP 3); Saves: Fort +7, Ref +12, Will +10; Str 14, Dex 16, Con 13, Int 20, Wis 18, Chr 22.
Skills: Appraise +19, Bluff +25, Craft (jewler) +10, Decipher Script +12, Diplomacy +27, Disguise +15, Forgery +15, Gather Information +27, Hide +9*, Intimidate +15, Knowledge (geography) +10, Knowledge (local) +20, Knowledge (nobility) +10, Listen +9*, Move Silently +9*, Perform +11, Profession (Merchant) +9, Ride +8, Search +12*, Sense Motive +19, Sleight of Hand +10, Spot +9*, Survival +11*.
* = +1 in Plains
Feats: Combat Expertise, Deceitful, Diligent, Eyes of the Cat, Improved Feint, Improved Initiative, Investigator, Leadership (Leadership Score 25), Light-Footed, Persuasive, Sleep Mastery, Track, Two Weapon Defense.
Languages: Aquilonian, Shemitish, Hyrkanian, Argossean, Hyperborian, Cimmerian
SA: Sneak Attack +3d8, Favored Terrain (Plains) +1, Special Regional Feature +2, Title, Wealth, Rank Hath Its Privileges, Smear Others, Lead By Example +2, Sneak Attack Styles (poniard, war spear), Trap Finding, Trap Sense +1
Items: Lots and lots of hawt lewt. He can get almost anything money can buy.
Reputation: 35
Bunchhan Muul, male Khitan Scholar 16: CR 16; Medium-size humanoid (human); HD 10d6+14+6; HP 54; Init +3 (Dex); Spd 40 ft; Defense: Dodge 19 (+6 Class, +3 Dex), Parry 17 (+6 Class, +1 Str); DR: 0; Melee +17/+12/+7 finesse (2d4+2 & Death Touch, Crit x2, AP 2); Spell +13 (by spell); Spell Points: 15 (60); SV: Fort +7, Ref +8, Will +16; Str 12, Dex 16, Con 14, Int 20, Wis 18, Chr 20.
Skills: Appraise +13, Bluff +24, Concentration +18, Craft (alchemy) +22, Craft (herbalism) +22, Decipher Script +24, Diplomacy +15, Gather Information +17, Intimidate +26, Knowledge (Arcana) +25, Knowledge (the planes) +25, Knowledge (Local) +16, Knowledge (architecture) +16, Listen +16, Move Silently +13, Perform +13, Search +13, Sense Motive +14, Sleight-of-Hand +13.
Feats: Adept: Necromancy, Fleet Footed, Iron Will, Menacing Aura, Opportunistic Sacrifice, Ritual Sacrifice, Combat Reflexes, Steely Gaze, Leadership (Leadership Score 25), Tortured Sacrifice, Weapon Focus (Staff).
Languages: Aquilonian, Demonic, Hyrkanian, Khitan, Old Archeronian, Shemitish, Zamorian.
Spells: Agonizing Doom, Awful Rite of the Were-Beast, Basic Counterspell, Black Plague, Calm of the Adept, Conjuring, Curse of Yizil, Darting Serpent, Death Touch, Draw Forth the Heart, Draw Forth the Soul, Gelid Bones, Greater Black Plague, Greater Ill-Fortune, Greater Warding, Ill-Fortune, Lesser Ill Fortune, Master-Words and Signs, Raise Corpse, Shape-Shifter, Summon Demon, Summon Elemental, Telekinesis, Yimsha's Carpet.
SA: Knowledge is Power, Acolyte
Items: Staff of Death, Phylactery of Cyaegha’s Schism (+5 to rolls to Summon Demons & gives feat "Augment Summoning"), Several doses of every type of Lotus, Lotus Smoke.
Reputation: 85
Urracca Knife-Dancer, female Zamorian Thief 8 / Noble 6: CR 14; Medium-size humanoid (human); HD 10d8+4+8; HP 61; Init +11 (+7 Dex, +4 feat); Spd 40ft; Defense: Dodge 24 (+6 Class, +7 Dex, +1 feat), Parry 18 (+7 Class, +1 Str); DR: 0; Melee +19/+14 (+20/+15 sneak) finesse (Akbitanan Short Sword 1d8+2, +poison, +5d8 Sneak; Crit 19-20/x2, AP 4); Missile +19/+14 (thrown dagger, 1d4+1, +poison, +5d8 Sneak; crit 19-20/x2, AP 1); Saves: Fort +5*, Ref +16*, Will +12*; Str 13, Dex 24, Con 13, Int 15, Wis 14, Chr 20.
Skills: Appraise +7, Balance +16, Bluff +20, Climb +10, Diplomacy +11, Disable Device +7, Disguise +12, Escape Artist +12, Gather Information +12, Hide +20, Intimidate +12, Jump +10, Knowledge (local) +7, Listen +7, Move Silently +20, Open Lock +12, Perform +10, Search +7, Sense Motive +10, Sleight of Hand +14, Spot +7, Tumble +17.
Feats: Carouser, Combat Expertise, Eyes of the Cat, Fleet Footed, Improved Feint, Improved Initiative, Leadership (Leadership Score 25), Light Footed, No Honor, Poison Use, Striking Cobra.
Languages: Shemitish, Zamorian, Hyrkanian
SA: Lead By Example +2, Comeliness, Sneak Attack Styles (Short Sword, Poniard, Dagger), Sneak Attack +5d8, Trap Disarming, Trap Sense +2, Sorcerous Protection*
Items: Akbitanan Short Sword, 4 daggers, 3 doses Black Stygian Scropion Venom, 3 doses Apple of Kerketa Juice, 2 doses Purple Lotus Juice, harem girl’s silks, thieves outfit, lock picks, rope and grappling hook
Reputation: 45
Cittaprasadana Jayasurya, male Vendhyan, Noble 11 / Solider 3: CR 14; Medium-size humanoid (human); HD 7d8+3d10+35+8; HP 93; Init +2 (Dex); Spd 20ft; Defense: 17 (+5 Class, +2 Dex); Parry 33 / 36 w shield (+7 Class, +5 Str, +1 Feat); DR 12 (Plate Armor w Visored Helm); Melee +17/+12/+7 (Akbitanan Tulwar, 2d8+8, Crit 15-20/x2, AP 10) or +18/+13/+8 (Light Lance 1d10+5, Crit x3, AP 7) or +19/+14/+9 (Charging Lance 3d10+16, Crit x3, AP 8 [9 in formation]); Saves: Fort +10, Ref +6, Will +11; Str 20, Dex 15, Con 18, Int 14, Wis 14, Chr 20.
Skills: Bluff +10, Climb +8, Diplomacy +20, Gather Information +14, Handle Animal +10, Intimidate +20, Jump +8, Knowledge (local) +7, Knowledge (nobility) +11, Knowledge (religion) +7, Perform +10, Ride +20, Search +5, Sense Motive +16, Spot +5, Survival +5.
Feats: Cleave, Combat Reflexes, Great Cleave, Improved Critical – Tulwar, Leadership (Leadership Score 29), Mounted Combat, Parry, Power Attack, Reflexive Parry, Ride By Attack, Spirited Charge.
Languages: Vendhyan, Khitan, Hyrkanian, Shemitish
SA: Formation Combat: Heavy Cavalry, Special Regional Feature +2, Lead By Example +4, Do You Know Who I Am?, Savoir-Faire.
Items: Akbitanan Tulwar, Plate Armor w Visored Helm, 1 dozen lances, Bhalkana warhorse.
Reputation: 70
Shalmaneser, male Shemite, Nomad 12 / Noble 2: Cr 14; Medium-size humanoid (human); HD 10d10+35+12; HP 101; Init +4 (Dex); Spd 30ft (50 in desert); Defense: Dodge: 20* (+6 class, +4 Dex), Parry: 20 (+7 class, +3 Str); DR 6 (Mail Shirt w Steel Cap); Melee +17/+12/+7 (Akbitanan Scimtar 1d8+3, Crit 18-20/x2, AP 7); Charge +18/+13/+8 (Light Lance 3d10+6, Crit x3, AP 6); Ranged +17/+17/+12/+7 (+18/+18/+13/+8 inside 30 feet) (Shemite Bow 1d10+3 (+4 inside 150 feet, +5 inside 30 feet), Crit x3, AP 7); Saves: Fort +12, Ref +11, Will +8; Str 17, Dex 19, Con 18, Int 16, Wis 15, Chr 17.
Skills: Appraise +10, Bluff +12, Climb +8, Diplomacy +12, Gather Information +12, Handle Animal +10, Hide +11*, Intimidate +19, Knowledge (local) +8, Listen +9*, Move Silently +11*, Ride +21, Search +8*, Sense Motive +8, Spot +11*, Survival +12*,
* = +6 in Desert environments, +1 in Plains.
Feats: Diehard, Endurance, Far Shot, Improved Precise Shot, Leadership (Leadership Score 23), Mounted Archery, Mounted Combat, Precise Shot, Point Blank Shot, Rapid Shot, Ride-By Attack, Shot on the Run, Spirited Charge, Track.
Languages: Shemitish, Hyrkanian, Stygian, Argossean.
SA: Special Regional Feature +1, Favored Terrain (Desert) +4, (Plain) +1, Nomad Charge +2, Born to the Saddle, Improved Mobility
Items: Masterwork Shemite Bow, Mail Shirt w Steel Cap, Turanian Warhorse (w improved movement: 80).
Reputation: 55
Merlino, male Hyborian Noble 8 / Thief 4 / Borderer 2: CR 14; Medium-size humanoid (human); HD 2d10+8d8+8; HP 54; Init +7 (+3 Dex, +4 feat); Spd 30ft; Defense: Dodge 20* (+3 Dex, +6 Class, +1 feat), Parry 19 (+2 Str, +7 Class); DR 0; Melee finesse +12/+12/+7 (+13/+13/+11 sneak) (Double Poniard, 1d6 (+3d8 sneak), Crit 19-20/x2, AP 3); Saves: Fort +7, Ref +12, Will +10; Str 14, Dex 16, Con 13, Int 20, Wis 18, Chr 22.
Skills: Appraise +19, Bluff +25, Craft (jewler) +10, Decipher Script +12, Diplomacy +27, Disguise +15, Forgery +15, Gather Information +27, Hide +9*, Intimidate +15, Knowledge (geography) +10, Knowledge (local) +20, Knowledge (nobility) +10, Listen +9*, Move Silently +9*, Perform +11, Profession (Merchant) +9, Ride +8, Search +12*, Sense Motive +19, Sleight of Hand +10, Spot +9*, Survival +11*.
* = +1 in Plains
Feats: Combat Expertise, Deceitful, Diligent, Eyes of the Cat, Improved Feint, Improved Initiative, Investigator, Leadership (Leadership Score 25), Light-Footed, Persuasive, Sleep Mastery, Track, Two Weapon Defense.
Languages: Aquilonian, Shemitish, Hyrkanian, Argossean, Hyperborian, Cimmerian
SA: Sneak Attack +3d8, Favored Terrain (Plains) +1, Special Regional Feature +2, Title, Wealth, Rank Hath Its Privileges, Smear Others, Lead By Example +2, Sneak Attack Styles (poniard, war spear), Trap Finding, Trap Sense +1
Items: Lots and lots of hawt lewt. He can get almost anything money can buy.
Reputation: 35